FINAL FANTASY XII THE ZODIAC AGE

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New features also available on PC and PS4 starting April 24 FINAL FANTASY XII The Zodiac Age Characters Explore the Characters. Buy the Game. Not only have the graphics and sound been updated to take advantage of the power of new hardware, but the core game design has also been tweaked to produce an. About The Game. FINAL FANTASY XII THE ZODIAC AGE – This revered classic returns, now fully remastered for the first time for PC, featuring all new and enhanced.
 
 

 

The best Final Fantasy game on PC | PC Gamer.Buy FINAL FANTASY XII THE ZODIAC AGE from the Humble Store

 

Full-resolution ambient occlusion is a no-go when targeting 60fps in Final Fantasy 12, and you’ll need to drop this setting down to half-res to claw back performance. Dropping MSAA down from 8x to 4X also helps to gain us a little more fps, and image quality is only slightly reduced. It’s not a lock at that frame-rate, with some dips just below, but this can be resolved by further dropping MSAA down to 2x or turning it off entirely post-process AA is available , and by lowering shadow quality to medium.

This should allow for a 4K60 lock with PS4 quality settings. Unfortunately, this isn’t enough to get us a 60fps lock using the RX Vega To get closer you’ll need to turn off ambient occlusion entirely, dropping below PS4 level quality.

Moving onto p, and in this case the GTX will deliver a 60fps lock with PS4 quality settings, and there appears to be enough headroom to boost shadows up to high and MSAA to 4x without dropping below the frame-rate target in most scenes. The AMD equivalent card, the RX , has a much tougher time here, and even with ambient occlusion disabled a solid lock isn’t possible at this resolution, meaning Vega 56 is required to get the job done with PS4-level quality settings.

Moving up to the RX Vega 56 mostly does the job with PS4 quality settings, but remarkably, only Vega 64 handed in an absolutely solid lock. Hitting p60 is somewhat easier. A solid lock can be achieved by lowering MSAA to 2x and shadows to medium, which provides console quality settings at double the frame-rate. Interestingly, Final Fantasy 12’s maximum frame-rate is indeed 60 frames per second – even turning v-sync on still produces a 60fps ceiling.

All you get for enabling it is extra screen-tearing. Ultimately, Final Fantasy 12 seems to have remarkably high system requirements for what is a PlayStation 2 remaster, and while p60 should be well within reach for today’s mainstream gaming PCs, reaching beyond this to higher resolutions requires a lot of optimisation effort – a task not made easy by the menu system.

Meanwhile, AMD performance we tested on two distinct systems with the latest drivers seems strangely low. Hopefully, some of these issues will be addressed in a future patch, but right now it’s something to bear in mind when considering the PC release.

Overall, while the graphics menu set-up and overall PC performance is less than ideal, in other respects the conversion work is excellent. There are no glaring issues when playing at 60fps, and the smoother frame-rate makes the experience is palpable upgrade over the standard PS4 and Pro versions. Languages :. English and 11 more. View Steam Achievements Includes 24 Steam Achievements. View Points Shop Items 3. Points Shop Items Available. Publisher: Square Enix.

Share Embed. Add to Cart. Bundle info. Add to Account. View Community Hub. All the magic of the original, with improved ease of play. Earth, fire, water, wind The light that once shone within the four Crystals was lost.

Darkness covered the land, until the only hope for humanity rested in legends past. Become the Warriors of Light and embark on your own journey to restore power to the Crystals and save the world.

Switch between classes to improve your characters. Traverse the wide world with your airship and other vessels. Return to the game that started it all.

The Weapons that appear later in the campaign roam the map, ready to be challenged as soon as your gear and party were strong enough.

Don’t fancy that? Breed and race Chocobos in the Gold Saucer, or go and find the secret party members Yuffie and Vincent. I play it every couple of years, and always find it just as captivating as the first time. I think the variety is a big part of it.

One minute you’re fighting a giant mechanical scorpion, the next you’re trying to out-squat a wrestler to win a powdered wig. The world is great too. Every location has its own distinctive personality, from the high-tech militarism of Junon, to the cosy sands of the Costa del Sol. And I love how the arrival of the meteor transforms the mood of the game, with NPCs getting new dialogue to reflect the coming apocalypse.

It’s a proper big, exciting adventure, especially when you unlock the Highwind airship and can explore the map largely unrestricted. Andy K: I remember being disappointed with 10 when I first played it, because it got rid of the explorable world map that I loved in 7, 8, and 9.

Instead you’d just pick locations from a map interface, which is nowhere near as compelling as actually walking around yourself. The world map was such a Final Fantasy icon that I’m baffled they got rid of it.

I enjoyed the game overall, but this change meant I never really felt like I was on some grand journey. The world didn’t feel as convincing somehow, like a series of disparate places artificially strung together.

There were some great locations in there, though: particularly the rolling hills of the Calm Lands and the stormy Thunder Plains. Samuel: This is my favourite Final Fantasy game by a long way. Blitzball is a great minigame that connects well with the main adventure, once you understand how it works, and the way the game explores religion is pretty risky for a mainstream RPG.

It also has a progression system and end game that can keep you playing for tens of hours afterwards. The PS2 version came out at just the right time for me to fall in love with it I was 14, basically , and I play it every three or four years. I also disagree that getting rid of the world map was a bad thing—FF10’s world is a little too linear and paves the way for 13’s long corridors, but it does feel strangely real to me, in how much personality there is in individual places like Kilika, Luca or Guadosalam.

The fact it has no major cities, because this unstoppable force keeps destroying them, neatly explains why it’s a world mostly made up of small tropical settlements.

I’ve never really loved Final Fantasy , honestly, with its straight-to-VHS-style follow-up story about lovers from years ago or some bullshit, but when I played the PC version a couple of years ago I had a new appreciation for it.

It was the first Final Fantasy game with an all-female cast and it has a very different, fun energy to It’s almost like 15 in how the friendships at the heart of the game are a big part of why it’s an enjoyable journey, even if the overarching story is bad.

Square Enix completely redid the combat and progression systems, which they really didn’t need to do to get people to buy this direct sequel. I also liked seeing the world of Spira several years later, with new locations and additions to existing ones, as well as granular bits of new story that tell you what happened to all its characters.

I wish there were fewer recycled assets and I don’t love the musical numbers, but hey, not every Final Fantasy game is going to be my thing. I liked listening to developer Nina Freeman talk about the game on this podcast opens in new tab.

She makes a good case for why it’s better than I thought it was back in You get to guide your four good lads through a lazy summer, beating up wildlife for cash. After the constraints of 13, the open world feels enormous, and it’s extremely pretty. Also, the food. My god, the food. Samuel: This is how I feel—a cynic would say this is a game of nothing more than empty spectacle. But how can you not enjoy that journey? It’s like the opposite of Final Fantasy endearing, full of character, and the combat is stylish but has little going on beneath it.

The story is December 21, Retrieved December 21, September 21, Retrieved September 22, Archived from the original on May 27, January 28, Retrieved April 12, Retrieved January 20, March 19, Retrieved March 24, Retrieved September 28, Archived from the original on April 18, Archived from the original on April 11, March 29, Archived from the original on September 28, Archived from the original on December 16, March 14, Retrieved September 17, Archived from the original on November 17, Archived from the original on December 19, Retrieved December 17, Retrieved March 27, Archived from the original on February 24, Retrieved January 18, Archived from the original on August 13, Archived from the original on May 8, Archived from the original on September 6, Touch Arcade.

Retrieved May 20, Retrieved on January 1, Official U. PlayStation Magazine. January 24, Archived from the original on January 31, Retrieved December 13, September 27, Archived from the original on March 24, Retrieved January 28, Archived from the original on January 4, Retrieved June 13, Archived from the original on July 9, May 23, December 16, Archived from the original on October 10, Retrieved June 26, Archived from the original on June 17, Archived from the original on February 7, Archived from the original on October 9, Archived from the original on July 16, Archived from the original on March 23, October 10, Archived from the original on May 23, August 20, Retrieved October 22, Archived from the original on August 2, Retrieved July 30, Retrieved June 12, Retrieved on January 6, Archived from the original on December 1, August 31, Retrieved October 19, Retrieved April 6, Archived from the original on January 28, Retrieved June 6, Square Enix Games.

Retrieved February 23, Music Remake. Namespaces Article Talk. Views Read Edit View history. Help Learn to edit Community portal Recent changes Upload file. Download as PDF Printable version. Release years by system : — Microsoft Windows [83]. Notes : Relaunch of Final Fantasy XIV , rebuilt with a new engine, gameplay and server after the negative reception of the original version [84] Expansion pack titled Heavensward released in Expansion pack titled Stormblood released in Expansion pack titled Shadowbringers released in Expansion pack titled Endwalker released in Proposed system release : — PlayStation 5.

Notes : Announced during the PlayStation 5 showcase event in [86]. Release years by system : — Nintendo DS [90]. Notes : Prequel of the original Final Fantasy. Release years by system : — Game Boy Advance [60]. Release years by system : — Nintendo DS [].

 
 

Final Fantasy XII: The Zodiac Age for PC Reviews – Metacritic

 
 
FINAL FANTASY XII THE ZODIAC AGE – This revered classic returns, now fully remastered for the first time for PC, featuring all new and enhanced gameplay. New features also available on PC and PS4 starting April 24 FINAL FANTASY XII The Zodiac Age Characters Explore the Characters. Buy the Game.

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